I found a new team to work on a project based on a fairy tale: Edward’s Wonderful Journey, which is a very long story.

During that time, we had two dialogues.
First, after I joined the team, I understood the theme and discuss the direction of the script revision with everyone.
Second, discuss with them whether 360 degree rendering can be achieved.
Part1 discussion
The existing scripts are:

According to this script, we need to make five 3D character models and five scene. But in this team, we only have two 3D animators, and we need to build five character models in two months, which is too much work. After discussing with them, the students in our team made some cuts to the script. At the same time, some characters were demonstrated by two-dimensional animation, which successfully reduced the workload of three-dimensional animation from five models to two, which was also the workload we could complete within the specified time.
Here’s the revised script:
Part2 discusses whether 360-degree rendering is possible
P1: I think 360-degree rendering should be the background image + scene + model in Unity for animation configuration
P2: I think the scene + animation should be done in Maya, then export the model, animation and scene files respectively, and reassemble them in Unity
P3: Specifically, it is this kind, but it will take time to assemble, and it is impossible to turn the lens, so you can try to fix the angle of the camera
P4: All in all, now we have to accomplish everything in Maya before we can decide
Part3 Reference materials and topics: We found some reference materials (illustrations in books), hoping to get inspiration.
Link about Edward’s Wonderful Journey:http://www.dushu369.com/tonghua/adhdqmzl/
Part4 The reference map found by the team members is used to determine the style of the team’s working

Part5 Task Overview
After consulting with everyone, I was responsible for the character Abilene’s design, modeling, binding, animation, scene design, lighting, rendering, etc.
We know it’s going to be hard to accomplish it. But I wanted to at least finish the 3D animation, which means finish all the modeling, bindings, textures, animations and visual effects rendering. If I do not have enough time, our group member may be asked for help me set up the scene.