Week 9: Performance animation and previs

Through this lesson I learned:

  1. Blocking & Breakdown Poses: Bias (Easing)
  2. Setting Maya to Python 2 (Rolling back a version in Maya 2022)
  3. Installing Tween Machine
  4. Methods for creating pose transitions using ‘biasing’ (easing/slow in and out)
  5. Creation of different kinds of motion shots

There are three ways to slow in and out:

  1. Use the Tween Machine
  2. Change the curve in the curve editor to a straight line (linear tangent) and drag the mouse in the middle to slow in and out
  3. Change the curve in the curve editor to a spline tangent and drag the mouse in the middle to slow in and out

Camera Animation & Camera Movement in the Real World

What this lesson taught about motion shots is very useful. The transformation of the focal length of the lens, the position of the character in the lens, the smooth movement of the lens, etc. In real animation production, it is very helpful for us to create the ideal animation shots effect.

Part 1: Pan Shot

Part 2: Roll Shot


Part 3: Pitch Shot

Part 4: Dolly (and Pan) Shot

Part 5: Crane Shot

Part 6: Focal Length (Contra Zoom)

This entry was posted in 3D Animation Fundamentals, Uncategorised. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *