When each team member gave the initial version of the content they were responsible for, VR students integrated all the scenes and animations we did, and gave us a preliminary VR game test screen recording:
Part2 Personal Work Summary
I summarized my personal work in this collaborative project:
2d Character Design (1 character)
3D Character Model (1 character)
Character Hair creation (1 character)
Unfold UV and paint textures (1 character)
Design and modification of a scene (models and texture)
Binding the body and face of the role (1 role)
Adjust character and camera animation (1 scene)
Lighting (1 scene)
Rendering and composition (1 scene).
This is my personal working:
Part3 Retrospect the Teamwork
We have a group discussion every week. During group meetings, we would present our work of the week and then suggest changes to each other. Meanwhile, tell the team members what we plan to do next week. When I have some uncertain ideas or problem, they will give me some suggestions to help me overcome or solve it.
This is the link of miro and Onedrive cloud disk of our group, which is convenient for everyone to upload materials.


When I first joined the team, we need to make five 3D character models and five scene. But in this team, we only have two 3D animators, and we need to build five character models in two months, which is too much work. After discussing with them, the students in our team made some cuts to the script. At the same time, some characters were demonstrated by two-dimensional animation, which successfully reduced the workload of three-dimensional animation from five models to two, which was also the workload we could complete within the specified time.
In the middle stage, we invited students majoring in dubbing to help make dubbing of our working. Each of us, based on our own content, talked to them about what sounds we needed and what references we found so far. On the day before the meeting with them, I drew the storyboard overnight in the hope that the students in the dubbing department could have a more vivid understanding of the dubbing effect I wanted. Last week, I successfully received the dubbing email from them. Thank you very much for their efforts and contribution.
Last Friday, there was a playtest. Unfortunately, I was busy rendering animations in the classroom at that time, so I missed it. But the rest of our team is there. Many students played our team’s game and gave many useful suggestions, which made all the members of our group happy.
After receiving feedback, VR students made some modifications to our team working, and this is our final recording of game.
The Game file: https://drive.google.com/file/d/1j0ClhA6EIHiy7kJJl_KHGBmXVgm6ORsr/view
The whole team work:
Part4 Reflection
About my team and teammates
This collaborative project was my first VR game. First of all, I would like to thank all my teammates, Zhou Qi, Iris, Xuan and Yiying Liu, for their tolerance and help to me in the past three months. There is a lot of respect and understanding among team members. If anyone has any questions about the project, we will discuss them in the group in time. In fact, I learned a lot about games and VR from them because they had areas of knowledge that I didn’t know about before, like how to import Maya files into Unity. In the process of cooperating with students in dubbing department, I also found the importance of timely communication. We need to give them enough time to make music. At the same time, I also found their excellent qualities in the team leader and team members. They will give me their advice immediately when I go wrong, incase the problem went worse. It is in this open environment that each of us can give full play to his own strengths and make the project better. At the same time, they also gave me a very powerful help when I met with problems. Finally, I would like to express my gratitude to everyone who contributed to this project, especially all my team members, because of whom we can create such a warm team working.
About Myself
In this project, I learned to believe in myself. At the beginning, I didn’t have the confidence to finish such an arduous task. Every day was very anxious and painful, but when I forced myself to work and study step by step, I found that the problem was not so difficult. As long as I am on the path to solving problems, they will be solved one day. By making this story, I also taught myself that if you want to be loved, first learn to love and don’t be the proud rabbit.
My blog address:
Week 1:
Week 2:
Week 3:
Week 4:
Week 5:
Week 6:
Week 7:
Week 8:
Week 9:
https://wangyuyan.myblog.arts.ac.uk/2022/03/16/week9-rendering-and-composition/