I lit some of the scenes:


This is the animation layout I made:
The binding of the character was not part of my original plan. The binding of the character was originally planned to be completed by our team leader. However, when I received the role binding from her, I found that this model was problematic when used in maya, so I conducted the second rigging of the role model.
The team leader decided to create a model texture in blender:
Because I was not familiar with blender, the result was not good, so the team leader changed the material and this is the final result we made.
Based on the role design concept of our team leader, I conducted animation modelling:
I was working on a group project, and this is my initial story proposal:
But we ended up using a proposal from another member of our group.